Oct 28, 2005, 08:39 PM // 20:39
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#1
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Ascalonian Squire
Join Date: Oct 2005
Location: London, UK
Guild: Dark Angels [DA]
Profession: A/W
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Why not a super boss?
Not that it bothers me, I like guild wars for so many different reasons. But maybe an addition of a super hard boss to the game would of been a good choice. Maybe a team of 10 players would be required for the instance, and the boss would take a very professional, and developed team to beat. The Titan missions after Hell's Precipice was hard, but not a real challenge. I am aware that PvP is a good challenge, and i do not dispute that, but an addition of an exceptionally hard boss for the hardcore gamer would of been nice. What's your opinion?
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Oct 28, 2005, 08:48 PM // 20:48
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#2
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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The Fire Dijins come to mind in SF for "pruning" bad pugs...
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Oct 28, 2005, 08:49 PM // 20:49
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#3
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Lion's Arch Merchant
Join Date: Oct 2005
Location: San Francisco
Profession: W/Mo
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Like Glint, only harder! I vote for a hugely powerful Charr boss in Old Ascalon, or perhaps a Charr boss that is attacking the Ascalon Settlement. It would be nice to have another reason to go back to those areas.
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Oct 28, 2005, 08:55 PM // 20:55
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#4
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Ascalonian Squire
Join Date: Oct 2005
Location: London, UK
Guild: Dark Angels [DA]
Profession: A/W
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Quote:
Originally Posted by nightrunner
Like Glint, only harder! I vote for a hugely powerful Charr boss in Old Ascalon, or perhaps a Charr boss that is attacking the Ascalon Settlement. It would be nice to have another reason to go back to those areas.
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Precisely. Glint was ok, but still again a little on the easy side. I like PvE challenges, and one that was extremely hard to beat would only drive me forward more to better my character, and go on quests to find the perfect group to win. I love working towards targets. It's fun working towards my goal of FoW armor, but I need incentive to use it. Sure it's great for PvP, but I would like a mission that required me to get great stuff in order to win.
Oh well, maybe on the expansion? Who knows.
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Oct 28, 2005, 09:01 PM // 21:01
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#5
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Frost Gate Guardian
Join Date: Jul 2005
Location: Umm..No response (stalkers, gotta hate them)
Guild: Synful Desire [SD]
Profession: E/Me
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Quote:
Originally Posted by EternalTempest
The Fire Dijins come to mind in SF for "pruning" bad pugs...
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The Fire Djinn was easy (well, it was easy to me, I ran it to those dudes that have the big boulders on their hand, they knock the djinn down, the monks heal those dudes, and the warriors attack the djinn like crazy)
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Oct 28, 2005, 09:22 PM // 21:22
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#6
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Academy Page
Join Date: Jul 2005
Guild: Seraphic Legion
Profession: R/E
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there are a few sort of
synk the houndred tounged is a bitch to beat. lvl 30 boss surrounded by lvl 28 wurms as in the giant worms.
but i guess glint could be one, and fire djinns, but some uber char would be quite amazing
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Oct 28, 2005, 10:03 PM // 22:03
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#7
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Frost Gate Guardian
Join Date: May 2005
Location: In a van down by the river :)
Guild: After Dark Club [REAL]
Profession: W/Mo
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Uber Gwen!!!!!!
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Oct 28, 2005, 10:07 PM // 22:07
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#8
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Frost Gate Guardian
Join Date: Aug 2005
Location: New York
Profession: E/Mo
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I thought the Fire Djinns were easy too, it was just me, my friend, and henchies when we took them on. A hard boss would be cool, but I have a feeling there would be a LOT of whining (just think about all the whining for Drok's mission or killing Glint but a million times worse). But yeah, all the missions/bonuses are really easy if you have a decent group, maybe an extra side mission that actually took a lot of skill.
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Oct 28, 2005, 10:10 PM // 22:10
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#9
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Forge Runner
Join Date: Jun 2005
Location: Seattle
Guild: SPQR
Profession: N/R
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Quote:
Originally Posted by mm00re
Uber Gwen!!!!!!
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I second that, Gwen should return as lvl 39, burning villages and peasants... especially the peasants.
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Oct 28, 2005, 10:22 PM // 22:22
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#10
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Academy Page
Join Date: Oct 2005
Profession: E/Me
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Burninating the countryside, burninating the peasants... -hums-
That'd be really neat. Level 40, or something, with three classes instead of the one or two most mobs have. Heck, that would be awesome.
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Oct 28, 2005, 10:29 PM // 22:29
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#11
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Lion's Arch Merchant
Join Date: Aug 2005
Location: USA
Guild: Heavenly Shadows [milf]
Profession: W/R
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Pondering on this and what was said. An Uber Boss that has all professions and an Uber skill that can only be capped from it. It should be Gwen, as if I recall properly she always states in pre how "I want to grow up to be just like you"
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Oct 29, 2005, 02:32 AM // 02:32
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#12
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Academy Page
Join Date: Oct 2005
Location: between a rock and a hard place......
Guild: Miendrak'el Myrth (MeM
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Quote:
Originally Posted by Ondo
An Uber Boss that has all professions
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lol am i the only one whos read the lore section of the manual? it says that until the blood stones are reunited there cant be one person who holds the four classes of magic.... preservation destruction aggression and denial.... in other words there cant be someone who holds these four classes at the same time.... Mesmer necromancer elementalist and monk.... the gods have made it impossible..... seeing as mesmers use the magic of denial.... necs use destruction eles use aggression and monks obviously use preservation.... just saying that would go against the lore..... but hey i hope all the bloodstones are reunited..... it would make it much easier to decide on a class
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Oct 29, 2005, 02:37 AM // 02:37
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#13
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Krytan Explorer
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oooh! the bloodstone could be reunited, and you could go on a quest to break it again, in the process fighting bosses who could use all magicks.
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Oct 29, 2005, 02:52 AM // 02:52
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#14
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Academy Page
Join Date: Oct 2005
Location: between a rock and a hard place......
Guild: Miendrak'el Myrth (MeM
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hmmmmmmm me likes that idear...... sounds like an awesome challenge
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Oct 29, 2005, 05:51 AM // 05:51
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#15
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Frost Gate Guardian
Join Date: Jul 2005
Location: Umm..No response (stalkers, gotta hate them)
Guild: Synful Desire [SD]
Profession: E/Me
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Quote:
Originally Posted by Manfred
oooh! the bloodstone could be reunited, and you could go on a quest to break it again, in the process fighting bosses who could use all magicks.
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I think maybe you just gave the devs a new story line for the expansion...
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Oct 29, 2005, 09:48 AM // 09:48
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#16
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Wilds Pathfinder
Join Date: Apr 2005
Location: Anderson IN USA
Guild: Ecks Di [xD]
Profession: W/N
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i want verata to come back, with some awesome creature skill(or whatever they are called, the ones you cant get like giant stomp) where his minions dont lose life, and he should have like 200 bone minions all rushin you at once, that would be awesome
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Oct 29, 2005, 11:46 AM // 11:46
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#17
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Wilds Pathfinder
Join Date: Apr 2005
Guild: Warrior Nation [WN]
Profession: N/Me
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What about Rodgort? Burninating all the outposts randomly, and then all people in that outpost have to cooperate to even have a CHANCE of killing him!
_Zexion
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Oct 29, 2005, 01:55 PM // 13:55
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#18
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Wilds Pathfinder
Join Date: Aug 2005
Location: Los Angeles, California
Guild: Picnic Pioneers
Profession: E/
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The 3 most hardest bosses now are:
1. Glint
2. a damn mursaat boss
3. flame djinn
IMO
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Oct 29, 2005, 01:58 PM // 13:58
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#19
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Frost Gate Guardian
Join Date: May 2005
Location: TN, USA
Guild: Amber Order [AMBR]
Profession: E/Me
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Quote:
Originally Posted by Diabloâ„¢
burning villages and peasants... especially the peasants.
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and don't forget the thatched-roofed cottages
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Oct 29, 2005, 02:14 PM // 14:14
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#20
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Wilds Pathfinder
Join Date: Aug 2005
Profession: Mo/
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i'm all for it if the super boss drops pink items~
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